Firefly - Game III Thread

Wuufu run game based on the Firefly Game board game.
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Firefly - Game III Thread

Post by Wuufu » Sun Jun 09, 2019 10:19 am

Image

Game III - The Wobbly-headed Doll Caper

Website | Rules
Game Master
Additional Rules

32. This rule replaces the original Rule 1. Business has been slow as of late and money is running soft. It’s time to throw your pride out the window and take any work you can get; lucky for you, there just so happens to be the perfect job ripe for the picking.
a. Each player starts with $3000.
b. Goal One: Complete four jobs for any contact except Harken. Travel to their home world and claim a Goal token as part of a Deal action.
c. Goal Two: Time to pick up your petty loot. Travel to Harvest, Red Sun, and Misbehave 4 times. On a success, load 4 contraband, claim a Goal token, and Cover Your Tracks.
d. Goal Three: No one really wants these. Attempt to Sell Your Goods on any Supply world. You may not try any supply world where you botched the attempt again until you try all the other Supply worlds first. Any Supply world on which you receive a warrant may not be re-attempted until you clear all warrants. On success, claim a Goal token.
e. The first player with all three Goal tokens immediately ends the game and is claimed the winner.

33. Cover Your Tracks. As part of the second goal, you must cover your tracks. This is a Tech 9 Skill Challenge.
a. 1-4: Attempt Botched. Warrant Issued.
b. 5-8: Attempt Botched.
c. 9+: Success!

34. Sell Your Goods. As part of the third goal, you must sell your goods. If you botched Cover Your Tracks, you must use rule 35 instead. If you didn't botch Cover Your Tracks, this is a Talk 11 Skill Challenge.
a. 1-5: Attempt Botched. Warrant Issued.
b. 6-10: Attempt Botched.
c. 11+: Success!

35. Sell Your Goods - Botched. If you botched Cover Your Tracks, this is a Talk 14 Skill Challenge.
a. 1-6: Attempt Botched. Warrant Issued.
b. 7-13: Attempt Botched.
c. 14+: Success!
On your turn, you may perform two of the following four actions

Each of the actions below may result in effects (for example, flying could bring the Alliance or Reavers onto your tail). If this is the case, you will be prompted for what you want to do next, as appropriate.
► Fly
► Buy
► Deal
► Work
Regardless of whether it is your turn, you can perform the following:

These do not count as actions and can be asked for at any time.
► Equip Crew
► Discard Crew
► Kill Crew
► Discard Upgrade
► Evade
► Player Trade
Game Order
  • Wuufu
  • Xah
  • Oiniane
Wuufu, Councillor of Security and Interim Councillor of Foreign Affairs in the Council of Brilliance, and Grand Master of The Cynosure Order.

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Wuufu
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Re: Firefly - Game III Thread

Post by Wuufu » Sun Jun 09, 2019 10:19 am

Hi everyone! Welcome to the Firefly Game!

Anytime I'm giving a GM instruction, you'll see it in the format as shown below. Commentary will be normal text like this. Anyway, your first pre-game task!
Game Master
Please post below the jobs that you wish to discard. You must discard two (2) jobs. You do not need to worry about game order just yet, so post when you are ready.

FYI, the starting deck draws for Buy and Deal locations will be drawn following the completion of this task.
I will discard Settlers to Regina and Ranch Hand Recruitment.
Wuufu, Councillor of Security and Interim Councillor of Foreign Affairs in the Council of Brilliance, and Grand Master of The Cynosure Order.

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Re: Firefly - Game III Thread

Post by Xah » Tue Jun 11, 2019 7:53 am

I will discard Her Majesty, The Mayor of Whitefall and Equipment Delivery: Persephone

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Oiniane
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Re: Firefly - Game III Thread

Post by Oiniane » Tue Jun 11, 2019 1:42 pm

Discarding: Pirated Tech Delivery, Send Them To The Ruttin' Mines!
Last edited by Oiniane on Tue Jun 11, 2019 9:16 pm, edited 1 time in total.

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Re: Firefly - Game III Thread

Post by Wuufu » Tue Jun 11, 2019 8:26 pm

Game Master
Excellent. All jobs have been discarded and buy and deal decks have been drawn to 3 cards each.

Round 1 begins.

Now, in Game Order (as listed in the OP), post the two actions you wish to complete (Fly, Buy, Deal, or Work). You can only do two actions and you cannot do the same action twice. If you need to wait on another player to complete their turn for you to post yours, post saying that and I'll action up until that point. Otherwise, once everyone has posted, I'll action the round, deal with anythings that come up, announce the next round and we go again. Be aware that at the start of each round, Buy and Deal decks shift.
BUY Action Items: Scrapper, Kaylee's Fluffy Pink Dress

Custom Name: Ford Tough

DEAL Action Jobs: Sowing Chaos

Discard Old Jobs: Feeding Alliance Fat Cats
Wuufu, Councillor of Security and Interim Councillor of Foreign Affairs in the Council of Brilliance, and Grand Master of The Cynosure Order.

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Re: Firefly - Game III Thread

Post by Xah » Wed Jun 12, 2019 6:37 am

BUY Action Items: Scrapper #1, Scrapper #2

Custom name: Big Bob, Cool Callie

DEAL Action Jobs: Worker & Equipment Transport, Zir Com Deliveries: Priority Mail Run

Discard Old Jobs: Feeding Alliance Fat Cats, Big Black Cattle Drive

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Re: Firefly - Game III Thread

Post by Oiniane » Wed Jun 12, 2019 11:26 pm

BUY Action Items: Cry Baby

FLY Action To: Ariel

Search System: No

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Wuufu
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Re: Firefly - Game III Thread

Post by Wuufu » Thu Jun 13, 2019 8:49 am

Game Master
Round 2 begins.

As a reminder, when you are in a sector with a planet, you can do small time work for $200 if you don't have or want to do a job.
Equip Crew: Ford Tough

With Item: Kaylee's Fluffy Pink Dress

BUY Action Items: Simon Tam, 4WD Mule, Improvised Hacking Rig

WORK Action Job: Small time work
Wuufu, Councillor of Security and Interim Councillor of Foreign Affairs in the Council of Brilliance, and Grand Master of The Cynosure Order.

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Re: Firefly - Game III Thread

Post by Xah » Thu Jun 13, 2019 10:03 am

WORK Action Job: Zir Com Deliveries: Priority Mail Run
Take Crew:
Load Into: Hold


FLY Action To: Greenleaf, Red sun
Search System: No

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Oiniane
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Re: Firefly - Game III Thread

Post by Oiniane » Thu Jun 13, 2019 11:34 am

FLY Action To: Osiris

Search System: No

WORK Action Job: Harken - Equipment Delivery: Bellerophon

Take Crew:

Load Into Gargo Hold:

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