Firefly - Game II Thread

Wuufu run game based on the Firefly Game board game.
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Wuufu
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Re: Firefly - Game II Thread

Post by Wuufu »

Game Master
Don't forget to equip gear to your Captain/Crew! Each crew member can carry one gear each unless otherwise stated, and gear only provides its bonuses if equipped.

Round 6 begins.
Wuufu, Councillor of Security in the Council of Brilliance, and Grand Master of The Cynosure Order.

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Xah
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Re: Firefly - Game II Thread

Post by Xah »

Fly to: Persephone

Deal: Withdraw from the 1st Bank and Trust

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Großadmiral V
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Re: Firefly - Game II Thread

Post by Großadmiral V »

DEAL Action Jobs Gun Running: Jiangyin, Gun Running: Three Hills

FLY Action To: WS11

Search System: No

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LordSylveon
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Re: Firefly - Game II Thread

Post by LordSylveon »

Fly! Right Two into Londinium


Work! Vital Supplies: Jubilee! Load up two Cargo
Sometimes the world needs to BURN so it can grow.
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Re: Firefly - Game II Thread

Post by GhostWarfare7 »

WORK! The Allicance Payroll Caper

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Kleo Kira Azu
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Re: Firefly - Game II Thread

Post by Kleo Kira Azu »

Fly back to Harvest

Then as a free action equip all my crew members with the knife (I only have 1 crew which is myself so yeah)

Start job; Feed for the herds
Just your average friendly neighborhood Xeno that dropped out from the skies that happened to have displaced a technologically focused Imperialist Nationstate.

Well we're just shy and scared in this place. We're just fish out of water from the cosmos. You can see the trip has left us tired and drained so how about you be a pal and give us your Industrial Capacity? We can give you many shiny rocks. You may know them as "Gems" and "Transition Metals."

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Wuufu
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Re: Firefly - Game II Thread

Post by Wuufu »

Game Master
GhostWarfare7 attempted to misbehave to complete The Alliance Payroll Caper, and didn't quite make it! FYI, given Mal's benefit, only two of the three Misbehave cards are valid draws, but I'll still use the third in this RP segment.
The beeping of the pending alarm went off the instance they entered the cabin. It was unforseen that a train cabin would be alarmed in such way, and so it caught the entire crew by surprise.

"Quick," Mal hissed. "Get it cut!"

"Oh, that'll be my job then," Captain Ghost sighed. "Since I'm the most techy guy here. And your Captain."

"Yes, Captain," Mal retorted. "That's why we have you here."

Ghost sighed, and glanced around the room, but there wasn't a panel in sight. The speaker was easy enough to trace, but the cables disappeared inside the side of the train, probably to some battery someplace. In the end, they had to leave; not only did the alarm fully go off, calling the train guard to check out the noise, but the sound was unbearable. Better luck next time.

To be fair... it was lucky they got off the train when they did. They read in the news later that night that it got hit by Reavers, though the article didn't directly mention that fact it was still pretty obvious.

And no one wants to be on a train with Reavers. Heck, doesn't have to be a train; just keep well away.

Game Master
Round 7 begins.
Wuufu, Councillor of Security in the Council of Brilliance, and Grand Master of The Cynosure Order.

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Xah
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Re: Firefly - Game II Thread

Post by Xah »

Fly to: Space Bazaar

Work: sell all the shiny contraband

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Re: Firefly - Game II Thread

Post by Großadmiral V »

FLY Action To: RM29

Search System: No
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Re: Firefly - Game II Thread

Post by LordSylveon »

Fly! Five Right.

Work! The Crew will work the system for 200
Sometimes the world needs to BURN so it can grow.
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